Thursday, 20 February 2014

Final Model & Turntable

For my finishing touches, I ended up increasing the resolution of much of the model, so that it was much smoother and could convey the kind of texture I wanted for Charity. Most of the changes after I smoothed out the now-higher resolution mesh were to the hair and the dress of my character, making the leaves stand out more and have more volume, so that they mook like they are layered over more than previously. There was also some minor mesh correction, fixing holes that the Dynamesh had made when recalculating the bottom of the dress.



I am very pleased with the final model, and she captures many of the ideas and hopes I had for her when I began concepting.




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