Thursday, 1 May 2014

Haroun: Final Designs

Working on a design combining the elements that I liked from my planning, I made my final piece below, after getting input from Megan.

I went back over the source material to try and find any extra information about Mr. Butt's appearance or mannerisms that I missed. One aspect that was particularly important was Haroun's thoughts when he first met Mr. Butt. Haroun describes him as having "a great quiff of hair," and that all the hair on his face was somehow "feather-like," an aspect that I then worked into my design.

Finished Castle

After texturing my model and importing it into UDK, I finally reached the end of the studio project. Below are my final three renders, using a three-point light set up and a curved plane background to simulate sunrise, mid day, and sunset.


  

Also, with my model in UDK, I recorded a quick fly-around video showing off my model in the game engine. Unfortunately, the size of my screen limited the size the video could be, so it ended up being a little low resolution.




Haroun: Initial Character Designs

The character I have decided to focus on for my CS project is Mr. Butt, the Mail Coach Driver. At first glance, he is a largely unimportant character, simply transporting Haroun and Rashid to the Valley of K so that Rashid can tell his story. However, there is more to him than seen at first glance.

The most obvious addition to Mr. Butt's character is his appearance as the Hoopoe bird that Haroun and Iff fly around the moon on. Both use similar mannerisms - repeating the word 'but' at the start of a sentence, being excited by travelling fast and delivering his passengers to their location very quickly, and in general being very eccentric. 

In terms of allegory, Mr. Butt represents the power of using real-life people, places, and events to enrich stories, and, as one of the more obvious parallels between Rushdie's real and imaginary worlds, encourages readers to read into the metaphors and meanings of the story. In this way, Mr. Butt could be seen to be the very embodiment of representation, which the entire story is written around.

 For my design of Mr. Butt, I started by looking at different colour schemes, using a quick sketch to try them out. Additonally, I also tried out some different patterns as a highlight, and, with Megan's help, decided that orange should be a key theme, to tie him in more closely with the hoopoe bird, but to also include a  light base colour, to represent his light-hearted nature.

Whilst reading Haroun, I imagined him as quite a large man, in a slightly too-casual uniform for his job as a coach driver. Considering his jolly, friendly personality, its not surprising that I saw him as being quite round, a circle being the most friendly shape, suggesting an approachable, soft nature.


An important part of Mr. Butt's role in the story is his appearance as both Haroun's coach driver and also as the flying Hoopoe bird, who ferried  him around the moon on his journeys. If you were to interpret Haroun's adventure as a dream, then its no surprise that the role of helper would be filled by the boy's eccentric driver from the day before. Seeing as Mr. Butt appears in two forms in the story, I thought to emphasise the connection between the forms by having Mr. Butt wear a hat topped with orange, Hoopoe-like feathers.

Cathedral Drawing

For our life drawing this term, we studied that Norwich Cathedral and its surrounding land. In our first session, Will taught us about perspective, and encouraged us to do a loose drawing to begin with, using two or three-point perspective, before moving on to a more structured piece once we had the hang of it.


 Finally, Will asked us to take a scene from around us and fanstasise it, making an imaginary scene using the perspectives we learned about. Unfortunately, I spent too much time trying to work out how I wanted to change the Cathedral, that I ran out of time.


In our second session, Nigel asked us to focus on the composition of our pieces, and combining that with the knowledge of perspectives that Will taught us. Starting with some small sketches (some angles I ended up finding too difficult, hence the crossed out one and the very light pencil one), before moving onto one, longer piece which we could spend more time on.



Haroun & The Sea of Stories: Quotes & Allegory

Rushdie's 'Haroun' has clear links to his life of creative oppression and political metaphors, and whilst reading the book I took notes on points which stood out to me. With further research, I have expanded these points, and hope to use them in my CS presentation.

"What's the use of stories that aren't even true?"
Explains why Rushdie wrote such controversial books - whats the point in a story if it's purely fiction. Rushdie's books have almost always created controversy, with 'The Satanic Verses' leading to death threats on his life after the Ayatollah ordered it. The political nature of the book is even more evident when you consider that 'Haroun' was the first book written in exile, after the Ayatollah ordered for his death.

"There was little demand for the ancient stories that flowed there [the Old Zone]."
Could be referring to a number of things; the poverty of oppressed and controlled states, run by those who care not for the people's lives. Alternatively, it could refer to the oppression of such lands creatively. Rushdie writes "You know how people are, new things always new. The old tales, nobody cares." This could represent the plight of the oppressed in a world that perhaps doesn't care as much as it should. Those who are oppressed, particularly when concerning old classics that are banned or destroyed through oppression, aren't being helped because nobody wants to hear their stories.

"They have siezed her ... my Batcheat, my princess!"
In some ways, Batcheat, at least to Prince Bolo, is a symbol of romanticism, who has been stolen away by the silence. That presence of love regarding free speech and creativity, is significant also to those who don't care for Batcheat's voice or appearance. This dislike of the character is important because despite it, the Pages still march out to rescue her - which makes a statement about how the protection of creativity and freedom also means protecting the creative works and the freedom of those which you don't care for. Universal freedom, not just to those who you are fond of. This is reinforced later in the book by Butt the Hoopoe, who says "But but but what is the point in giving persons freedom of speech if you then say they must not utilise the same? And is not the power of speech the greatest power of all?"

"They are a peaceful people indeed. But if they have to fight a war, what then? They'll be a hopeless, lost cause."
Highlights the oppressed's apparent inability to fight. For many, the fight for free speech against oppressive states seems impossible; who can fight a government, and army, a way of thinking? Haroun feels this despair when he first enters the Twilight Strip, thinking "With our absurd armada, how can we ever succeed in that world, where there isn't even light to see the enemy by?" The story, however, carries on to their victory, demonstrating that oppression can be toppled with enough work.

"To look on the bright side, the Laminations certainly work. I can't feel the cold at all."
Perhaps somewhat of a stretch, but I read this as the protection from despair given by camaraderie.

"And he can be in two places at once, and there is no getting away."
This demonstrated the fear of the police, and the helplessness of those under the state's thumb. The weakness of Khattam-Shud himself, however, reminded me of the Gestapo in Nazi Germany - a secret police force that was very much feared by Germans, but in reality was a very small force that relied on people fearing them more than they should. 

"The oldest stories ever made, and look at them now. We let them rot, we abandoned them, long before this poisoning."
Signifies the importance of heritage, and how it must be protected from both those who would do it harm, and also time itself. Linking back to Nazi Germany, this situation holds similarities to the Wandervoguls, an extremist group who were disgusted by the abandonment of previous German culture and ways of life.

"But but but that you must not take - no, you can't - it's my brain!
Signifies the removal of creative freedom and also an artist's creative children - the books, songs, paintings, etc that act as their legacy.

Castle Drawing: Keep & Animals

For our drawing session at the Castle with George, we focused on aspects of the keep that could be useful in our modelling, specifically doors, arches, and windows.


After spending some time on individual aspects, we then tried to combine those aspects together. My idea was to use the windows' architecture to make a large archway, looking into a room filled with different sized windows. Unfortunately I spent too much time on the archway, and so none of the windows got drawn.


Finally, George did a short exercise with us where we sketched out a random shape for the person next to us, then they had to fill in the shape and make a quick building to fit.


In our second session at the Castle, Will asked us to think about the idea of creating a monster, and showed us how many traditional monster, and some modern monsters too, are based on a variety of animals. We were then tasked with creating our own monster from two or more animals in the castle. I chose a fawn and a tiny monkey, and created the creature below. 

Texture Work

My most useful textures were taken during the Easter break, when I took a trip to Canterbury to photograph the castle and the high street. From the photographs taken there and those I took in Norwich, I made a few tile-able textures that I could use throughout my castle.



One aspect of my textures that I wanted to include was a hand-painted style, whilst making use of the textures I had collected from real places. In the end, I decided to go with a pseudo-Borderlands style, with black borders on the sharp edges and light overlays of painted layers.


After texturing the corner towers, I decided that the archways at the bottoms of them needed more details, and so I added a wooden trellis, as I had considered previously. I also added a similar model to the space in between the bridge duplicates.



With all of the textures completed, it's nearly time to export my model into UDK for rendering and walk around. There were some issued in these following screenshots with some faces appearing without their textures, but Lothar tells me that this is a result of the camera having to look too far, and that fortunately it shouldn't show up in the renders or in UDK.



Originally I had planned to use UDK to create my terrain, but after trying it and finding it difficult to pick up, I decided to just use Maya instead, seeing as I know the program much better.