Thursday, 1 May 2014

Finished Castle

After texturing my model and importing it into UDK, I finally reached the end of the studio project. Below are my final three renders, using a three-point light set up and a curved plane background to simulate sunrise, mid day, and sunset.


  

Also, with my model in UDK, I recorded a quick fly-around video showing off my model in the game engine. Unfortunately, the size of my screen limited the size the video could be, so it ended up being a little low resolution.




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